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Openness The world of Web 2.0 has only become possible through a spirit of openness whereby developers and companies provide open, transparent access to their applications and content. Distributed technologies built to integrate, that collecti
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3C = Content, Commerce, Community | 4th C = Context | P = Personalization | VS = Vertical Search This, I submit, is the formula for the future: Web 3.0 = (4C + P + VS).
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3C = Content, Commerce, Community | 4th C = Context | P = Personalization | VS = Vertical Search This, I submit, is the formula for the future: Web 3.0 = (4C + P + VS). Web 2.0 has been a nichy phenomenon with hundred and thousands of microcap efforts a
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Nico Flores erklärt 3 Schwächen: 1. Was gut für das Individuum ist muss nicht gut für die Gesellschaft/das Geschäft sein. 2. Verwirrung um Trends und Ziele. Werden Entwicklungen überbewertet? 3. Einseitigkeit: es werden bestimmte Muster bevorzugt.
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In the same vein, Business and Media monopolies on information and broadcasting power are dwindling with the advent of increasingly differentiated access to the opinions and knowledge of customers and the creation of increasingly valuable User Generated C
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Very low-priced downloadable digital content (including the likes of ring tones and iTunes), assisted by easy-to-use payment systems (from the likes of mobile operators and PayPal), is generating billions in revenue.
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Problem was, Real.com and RealPlayer were gateways to content. Their content aggregation was the opposite of where consumer behavior was going. Media usage was becoming fragmented, as were online habits. Video was becoming part of what audiences expected
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One of the tricks to understanding the social value of the web is understanding the antisocial value of the web - how much value it delivers by helping us avoid unwanted, intrusive interactions that merely increase psychological transaction costs.
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Consumer experiences are more distributed than ever. Consumers are willing (and able) to engage with your brand much more deeply than before. Consumers will engage in conversations about your brand whether you like it or not.
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For newspapers to survive, they need to turn themselves into an online and offline platform for local readers. I don't mean a platform for contributing to the reporting process. They're doing that already (and nicely).
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Everyone runs around talking about how the users are in control — and then we think we can dictate what the users will do. The users will decide whether they will do it for love or money.
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Der gläserne User total und das auch noch freiwillig, weil er sich im Internet unter seinem Name bewegen und verfolgen lässst. Die Angebote werden zunehmend Personalisiert und zugeschnitten Marketing direkt beim Kunden. Suchanfragen erahnt und beantwort
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Ist Web2.0 nun nur eine Blase oder ist mehr dahinter? Zuviele Firmen liefern reine Me-Too Produkte ab und setzen ohne sinn auf die lustigen Features. Die Firmen zielen alle auf das early-adopter Publikum, das alles ausprobiert aber sofort wieder vergiss-
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Web2.0 Bedeutet, dass oben 3-4 Global Player stehen, die viel Aufkaufen und sind eine vielzahl von Nieschenanbieter, die u.U. keinen Gewinn machen wollen sondern nur die Kosten decken wollen, Möglich wg den geringen Einstiegskosten.
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Das Spannungsverhältnis zwischen alten und neuen Medien bringt neue Arrangements hervor. Besonders wichtig ist das Vertrauen der Konsumenten und das erfüllen der On Demand wünsche. Zusammen können alte und neue was erreichen.