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socialmedia + media | Video links | Digitaler Film

socialmedia + media

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  1. The 2007 Future Of Media Report | How Will Internet TV Change & Evolve? » Web TV Wire

    User generated content and new distribution channels: If you hadn’t noticed already, user generated content is driving the new web, whether through video sharing services, blog publishing or social network services that users spend hours tending to.
  2. Entertainment Industry: A Longer Look at the Long Tail

    User Generated Content is here to stay. Report from Bear Stearns assessing the effects of the Long Tail on Entertainment Industry, especially on television. Between content producers and traditional broadcasters the new subject is the aggregator/packager
  3. Social Media or, “How I learned to stop worrying and love communication”

    Introduction 1 Web2.0 and collaboration 4 Why blog? 8 Web feeds (RSS and other geeky stuff) 10 Some corporate blog examples 14 Podcasting for business 16 Twitter and Jaiku 20 Facebook 24 Second Life and 3D virtual worlds 30 Wikis 39 Blog writing
  4. Soziale Medien im Business - Marktforschung - Wort|ge|fecht, das

    Eine Studie von Melcrum besagt, dass über 40 Prozent der Kommunikationsabteilungen soziale Medien einsetzen oder einsetzen wollen, wobei Online-Videos mit 63 Prozent am häufigsten genannt wird:
  5. Center for Citizen Media: Blog » Blog Archive » Will Big Media Benefit from or Exploit Citizen Media?

    Traditional media companies are ideally placed to benefit from the explosion of user-generated content and should see it as an opportunity and not a threat even though the potential revenue is limited, a report says.
  6. Size doesn’t matter: The distributed media economy

    . I say the change we’re facing is much bigger than just the obsolescence of the pageview, much more fundamental: Size doesn’t matter. Relevance, credibility, and attraction do.
  7. John Battelle's Searchblog: Packaged Goods Media v. Conversational Media: Part Two

    Conversational Media are driven by their platforms - the architecture of their platforms are key to differentiation and success. These platforms are by their very nature ignorant of distribution - they need not be concerned with it because it's close to f
  8. Virtual Economics: Not a media revolution

    Which once again shows that if you have a hammer everything looks like a nail, and if you have a media company, everything looks like media. But the digital revolution isn't a media revolution: the web is a social phenomenon, not a media phenomenon or a t
  9. This Thing Called Scaling

    Secondly, scale for us, and me, doesn’t really mean traffic, or for that matter, scaled revenues...it means influence. The people who cut the checks for everyone else in this industry, including any and all of the consultants writing about this industry
  10. GigaOM » The Content Aggregators and the Fat Belly

    The biggest argument for hyper aggregation is modern life’s biggest constraint: time. No one can argue about the value of niche content, especially for niche-ists. However, most of the population at large falls in the middle. There is a desire to get th
  11. Innovation Briefing 10-06: Media Innovation

    It was the most profitable industry in the economy. The reason, ultimately, was simple: media was protected like almost no other sector. Some media markets, like newspapers, were natural monopolies, because of simple geography. Others, like radio and TV,
  12. GigaOM » Inherent Truths and Value of Community

    And that’s that you quickly realize that the members of the community feel strongly that the service belongs to them, and the control that you, the corporation, think you have is actually, in large part, an illusion.it will be the people themselves who
  13. Media: The Characteristics Of The New Media Landscape - Robin Good's Latest News

    In each case, a burst of technological change was followed by a period of slow adjustment. The shift from orality to literacy, the rise of print culture, and the emergence of modern mass media in the late 19th and early 20th century each represent importa
  14. GigaOM » Social Media, Anti-Social Problems

    Social media sites and search engines need to stay on top of this new form of content creation, continually analyzing data and scrubbing out the dirt. Sites overrun with web spam quickly lose their utility and might be banned from search engines.
  15. Micro Persuasion: Fake News Story Games Thousands of Digg Users

    All of this points to a real problem in the social media world. The only yardsticks we use to measure the trustworthiness of a source are purely based on popularity - e.g. in-bound links, votes, etc. Now often popularity and quality are closely aligned. H
  16. root: Save the cheerleader save the world.

    The elegance of contextually leveraging your social network of users to do deals where you take a piece of another’s business and provide a better user experience is a winning one. There is no stick in the spokes of motion to crash your ride.
  17. Dealing_with_Darwin: You, Me, and Dupree, but can I have the ads on the side?

    So I doubt, therefore, that social media is a good business investment for the long term. I think it will remain—indeed, I would argue that in order to be relevant it must remain—a fringe phenomenon.
  18. GigaOM » Social Media is not Mass Media

    What this all boils down to is a growing and substantial market need for new ad models and platforms. Granted, there’s a good chance that the dominant players of today, like Google and Yahoo, will end up being the ones to develop the new models.
  19. Euphoriebremse: Die Probleme mit Web 2.0 und Social Media

    Nico Flores erklärt 3 Schwächen: 1. Was gut für das Individuum ist muss nicht gut für die Gesellschaft/das Geschäft sein. 2. Verwirrung um Trends und Ziele. Werden Entwicklungen überbewertet? 3. Einseitigkeit: es werden bestimmte Muster bevorzugt.
  20. BuzzMachine » Blog Archive » Whither magazines?

    The wise magazine will enable its community to speak among themselves. And it will also find ways to extract and share the wisdom of its crowd. This is true not just of magazines but of other, similar brands in other media
  21. The Delicate Balance of Participatory Media » Publishing 2.0

    he challenge for media companies is to find the right balance between participation and control, outsourcing and editorial guidance, openness and order. The walls between content creation and commerce are also falling away, as we’ve seen with everyth
  22. Pushing and pulling

    They're not scared of the UGC as much as they are of losing control. This line -- we want our brand in the marketplace presented in a certain way -- is the very heart of what's under assault in the Media 2.0 space.
  23. Virtual Economics: Antisocial media

    One of the tricks to understanding the social value of the web is understanding the antisocial value of the web - how much value it delivers by helping us avoid unwanted, intrusive interactions that merely increase psychological transaction costs.
  24. Why the next deal will be a mistake

    But the next deal, probably for Facebook, is going to come in at a higher cost -- probably at an unsustainable cost. There are just to many people desperate not to miss the social networking train before it leaves the station.
  25. Video, social networks to surge in '07 | AlwaysOn

    Social networks are estimated to attract $280 million in ad dollars this year, according to eMarketer. Online video-sharing sites are estimated to attract about $385 million. EMarketer estimates that $15.9 billion will be spent in online advertisements in
  26. Rough Type: Nicholas Carr's Blog: The amorality of Web 2.0

    The Internet is changing the economics of creative work - or, to put it more broadly, the economics of culture - and it's doing it in a way that may well restrict rather than expand our choices.
  27. Andy Kessler: Media 2.Uh-Oh Part 4: Go Wide

    The right answer is to GO WIDE. It's time to get horizontal. Let me say that again. It's the ability to both run programs inside the browser window AND allow for applications to pass information to each other that allows media on the Web to organize into
  28. Andy Kessler: Media 2.Uh-Oh Part 3: Virtual Pipes

    Yup, Media is about controlling pipes and Technology is (now) about horizontal layers, and on the Web, with all those packets whizzing around like bumper cars, there are no natural end to end pipes to be found. So, can you construct a virtual pipe and act
  29. Brands Matter More Than Ever In Media and Technology » Publishing 2.0

    Media brands are increasingly defined by communities, and now anyone – from individuals to software companies – can create a media brand. What’s changed is not the importance or the role of media brands, but rather what defines a media brand and wha
  30. Medientage München: Der Krise die Tür gewiesen [Indiskretion Ehrensache]

    Welche Krise der unkende Politiker ausgemacht haben will, blieb aber unklar. Denn mit Vehemenz erklärte Holtzbrinck-Geschäftsführer Prof. Michael Grabner: „Die Zeitungen sind überhaupt nicht in der Krise.“
  31. MediaShift . Media Usage::Finding Balance in Teen Use of Social Media | PBS

    As tweens become teens, socializing online becomes more important than activities such as game playing. There are sharp increases in the use of instant messaging, text messaging, blogging, social networking and more.”
  32. Virtual Economics: The growing speed of channel abandonment

    First, switching costs into and out of channels are falling. As channels become intrusively commercialised they will simply be discarded in favour of less polluted channels because the switching costs are lower than the costs of trying to use a medium tha
  33. Andy Kessler: Media 2.Uh-Oh Part 2: Layer Cake

    Media companies are mostly vertical. They produce shows (or control the independant companies that do), market them, deliver them, sell ads, everything that touches their pipe, soup to nuts, they do.valuable virtual pipes - virtual media
  34. The Future of Social Networks - Communication

    Social networks, which are rapidly becoming the portals of the next generation, must place high strategic priority on their communications functionality if they wish to continue their pace of traffic growth, usage, and retention.
  35. Publishing 2.0 » More Evidence That Media 2.0 May Be Less Profitable Than Media 1.0

    Web 2.0 works great as an ideology, but maybe not so great as the basis for a media economy. Less control = less profit.Why did Google buy YouTube? Because they have to own it to control it, and they need to control it in order to monetize it.
  36. Pay Attention to YouTube!

    The new generation doesn’t sit down to watch prime time tv together. It’s on YouTube, which provides the asynchronicity of experience, personaliz-ability of tags, uploading, favorites lists, channels, and a play duration much better suited to consumpt
  37. Doc's cure for the newspaper blues

    Stop giving away the news and charging for the archives. Start featuring archived stuff on the paper's website. Link outside the paper. Start following, and linking to, local bloggers and even competing papers (such as the local arts weeklies).
  38. What is social media? An e-book from Spannerworks

    Definition von Social Media über die Participation, Offenheit, Konversation, Community und die Verbindungen zwischen den Punkten. Außerdem Darstellung der wichtigsten Phänomene wie Blogs uws.
  39. 5 Hinweise, wie die BBC die Social Media Schien nutzen kann.

    The BBC is not making programmes it is making 'atoms', tiny elements going everywhere in the digital landscape. The controversial Creative Archive is an attempt to "unlock" elements, "atomise the archive".
  40. BuzzMachine » Blog Archive » Exploding TV: The atomic bomb

    You can’t ‘own’ all the relationships audiences have in the web world so the best plan is to ‘atomise’ content, disintegrate, to ‘explode’ into places where they are.
  41. User-Generated Web Content Will Grow Rapidly Through 2010

    The size of downloads/views are estimated to eclipse 1.1 exabytes of data by 2010, with uploads growing to more than 9.1 petabytes. 23% of the dozens of UCG sites studied currently support mobile access, with others making announcements for this support i
  42. What’s stopping innovation in today’s news media

    Hinweise und Regeln, wie die alten Denkweisen überwunden werden können und News in einer Welt des User Generated Contents überleben können. TV News müssen innovativer und offener werden
  43. The 2.0 Control Paradox » Publishing 2.0

    openness is required to leverage the network effect of the Web and harness the power of socially-connected users, but control is required to get a share of any money that changes hands.but the truth is that nobody has demonstrated yet how to maximize prof
  44. Our First Conference: The Economics of Social Media | paidContent.org

    By social media we mean all the ways in which media, entertainment and information (MEI) industries are colliding with users as part of the mix. Another way of looking at it: Social media is a mix of genuine grassroots efforts to create media through comm
  45. BuzzMachine » Blog Archive » A meeting of the minds

    Die großen Medienhäuser müssen Socialmedia verstehen. Die Konsumenten wollen Bandbreite, Tools, Content und Erträge. Die Zeiten des direkten Erlöses sind vorbei. Socialmedia schafft indirekte Werte.
  46. Medienwirtschaft vor größtem Umbruch seit Gutenberg

    Die Idee des personalisierten TV, das keine allgemeine „Prime Time“ kennt und Werbeblöcke überspringt, bringt die Finanzierung des klassischen TV ins Wanken.
  47. unmediated: THE PARTICIPATORY CHALLENGE

    people do not merely browse the web. Instead they give away information, expertise, and advice without monetary compensation. They submit texts, code, music, images, and video files in settings that allow for such contributions.

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