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entertainment + media | Video links | Digitaler Film

entertainment + media

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  1. Entertainment Industry: A Longer Look at the Long Tail

    User Generated Content is here to stay. Report from Bear Stearns assessing the effects of the Long Tail on Entertainment Industry, especially on television. Between content producers and traditional broadcasters the new subject is the aggregator/packager
  2. Accenture Newsroom: User-Generated Content Is Top Threat to Media and Entertainment Industry, Accenture Survey Finds

    More than half (57 percent) of the respondents identified the rapid growth of user-generated content — which includes amateur digital videos, podcasts, mobile phone photography, wikis and social-media blogs — as one of the top three challenges they fa
  3. What if you built a machine to predict hit movies?

    through hundreds of thousands of iterations, until it had worked out a formula that did the best possible job of predicting the financial success of every one of the movies in its database.
  4. Metrics 2.0: Global Entertainment & Media Industry Will Grow to $1.8 Trillion in 2010

    Global spending via online and wireless channels reached $19 billion in 2005 and will increase to $67 billion by 2010. Internet advertising globally will grow to $51.6 billion at an 18.1% CAGR and Internet access revenues will increase to $214 billion at
  5. Time Spent Watching Television Increases - Los Angeles Times

    The average amount of time that U.S. households had a television set on each day during the yearlong 2005-06 TV season that ended last week increased by three minutes from the year before, to a record of eight hours and 14 minutes, the report said.
  6. equinux - Mediacentral

    Frontrow aufgebohrt und zu einem vollen Mediacenter ausgebaut. Nette Applikation.
  7. Wired 14.07: The Rise and Fall of the Hit

    Viele Beispiele dafür, dass es den Hits schlechter geht, TV, Networks, Kino, Radio, Musik. Das Internet bevorzugt keine Hits jeder kann gleich gut senden und empfangen. Die Distribution verlangert sich auf Nieschen und kleine Märkte.

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